Mar 08, 2008, 02:13 PM // 14:13
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#41
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Krytan Explorer
Join Date: Sep 2007
Location: somewhere on earth!
Profession: E/Me
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how about design-a-skill contest or design a mini.
or maybe even design a boss
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Mar 08, 2008, 02:25 PM // 14:25
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#42
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Krytan Explorer
Join Date: Jun 2005
Location: Texas
Guild: We Wear Sombreros [文文文], Ugly Ducklings [ugly]
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read this page for a similar topic, particularly this response from Gaile:
Quote:
The last time I checked, the art team would prefer that we not hold such a contest. For there are many, many elements of armour design that would not be understood by the general community, and it is extremely doubtful that any of the designs would be workable with our character models. In fact, most would decidedly not work at all, despite looking great in concept, I'm sure. Designing a weapon is relatively simple, and the weapon interacting with the character models and the armour of those models is something that the art team can work into the actual weapon design that they come up with based on the fan concept. However, according to those who are expert in this field, someone can design the coolest looking armour in the world, but it won't work at all with the character animation rigging, or it isn't resizeable, or it's not possible to create a form that resizes to body types and the two genders.
I want to be very clear about something: There is no lack of cool ideas for great armour within the art team. I could say "go" and half a dozen artists could sketch out cool armour in 10 minutes. The time-consuming aspect is not the design or the conceptualization, it's making it work: Fitting it to all the body parts, hooking it to the vertices (I think that's the term ) sizing and resizing, making sure that it looks great from every angle with every one of hundreds of different animations, emotes, etc., etc.
So thank you for the suggestion, but that really would not address the major issue involved, which is the enormous amount of time and staffing needed to create new armours. --Gaile
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Mar 08, 2008, 10:53 PM // 22:53
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#43
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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Quote:
Originally Posted by warcrap
how about design-a-skill contest or design a mini.
or maybe even design a boss
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They sort of did design-a-boss, well... they let you name the boss. :P My best friend took an Honorable Mention in that one, but they never used the name she came up with.
No more minis though, please. I like the little things but the whole Celestial Pig debacle was extremely poorly thought out and left a bad taste in my mouth.
People design a skill all the time. :P Most of them are pretty imba, though.
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Mar 08, 2008, 11:29 PM // 23:29
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#44
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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the only thing i want is para armour that isnt mostly white, and a helmet so i can look like a roman!!!! i wouldnt even use spears, i would use a gladius
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Mar 09, 2008, 01:25 PM // 13:25
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#45
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Desert Nomad
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
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new armors? hmm... would be great, yep - /signed
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Mar 09, 2008, 01:28 PM // 13:28
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#46
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Profession: Mo/
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/signed
Would love to see some new armors.
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